psychic dojo
my best friend ordered psychonauts from gamefly,
for old time's sake, because we both loved
it in college. she wrote a final paper
on it and i featured it prominently
in a presentation i gave to the local rotary club.
its still the coolest video game ever created!
in it you're a little psychic kid at a special
summer camp for honing your mental powers.
you collect figments of imagination,
sort mental baggage,
and fight the internal censors.
most of the action takes place
in other people's minds,
and all the levels open off
the collective unconscious.
seeing it again,
i'm not only reminded
how great the game is,
but how lucky i am
that i still get to hang out
every day with a person who
can truly appreciate gems like this:
He isn't dead, his astral projection
just got kicked out of my mind.
And I'll kick your *ass*tral projection
out of my mind too if you don't get moving!
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